Genius hour is a movement that allows students to explore their own passions and encourages creativity in the classroom. It provides students a choice in what they learn during a set period of time during school. It’s not easy to determine where the idea was originally created, but there are at least two events that have impacted genius hour.
Learn more about Genius Hour at www.geniushour.com.
The Three Rules of Genius Hour Projects
1 – The student must develop an open-ended driving question.
2 – The student must conduct research.
3 – The student must share the project not only with the class but also with the world via the Internet.
“When students have a say in their learning, they become more engaged” – Chris Kesler
The search-engine giant, Google, allows it’s engineers to spend 20% of their time to work on any pet project that they want. The idea is very simple. Allow people to work on something that interests them, and productivity will go up. Google’s policy has worked so well that it has been said that 50% of Google’s projects have been created during this creative time period. Ever heard of Gmail or Google News? These projects are creations by passionate developers that blossomed from their their 20-time projects.